Mitigation
Showing 689 - 696 of 1465 results
- Publication 16 August 2021 Assessing the performance and impacts of Project Bundles
- Publication 16 August 2021 System Change: Transformative design of Article 6 programmes for net zero emissions by 2050
- Publication 16 August 2021 Managing climate change: Challenges related to uncertainty, distributional impacts, technology transfer and transnational governance The Paris Agreement, under the United Nations Framework Convention on Climate Change, lays out the international community’s blueprint for curbing global warming. It is a blueprint articulated around the individual contributions that each party to the Convention is prepared to make, in light of its capabilities and the so-called principle of common-but-differentiated responsibilities. This thesis explores how national governments are responding to the challenges associated with determining the…
- Publication 16 August 2021 Engineering skills and knowledge related to nZEB construction The buildings sector is the largest energy-demanding and polluting sector in the global economy. The implementation of nearly Zero Energy Buildings contributes to reducing energy use and climate change. To support this construction there is a need for educating professionals with the required skills and competencies on energy-efficient buildings. This paper reports on the necessary knowledge to be acquired by engineers to deliver nZEB projects. Here, we identify the entire set of nZEB features…
- Publication 16 August 2021 Upscaling Energy-efficiency in Municipalities: Sourcebook on Project Bundling
- Publication 16 August 2021 Environmental sustainability of data centres: A need for a multi-impact and life cycle approach This issue brief uses examples to showcase the substantial environmental impacts of data centres stemming from other life cycle stages than their operations and calls for the use of Life Cycle Assessment (LCA) to assess and address such impacts.
- Publication 16 August 2021 Reducing the energy use of video gaming: energy efficiency and gamification Video games have environmental impacts due to their energy consumption, which drives climate change, and life cycle issues related to the equipment used for gaming and for the distribution of games – for example extraction of raw materials, manufacturing, and disposal at the end of life. However, video games also have a powerful influence on people’s lifestyles, and through gamification people can be influenced to adopt pro-environment behaviour. Therefore, this brief looks at energy use in…
- Publication 16 August 2021 Data Centres: Digitalisation Powerhouse and Energy Efficiency Potential